Ubisoft ought to be hung, drawn and quartered for releasing this BLIGHT on the Ghost Recon landscape and upon the Tom Clancy name. They'll eventually ban this one, too, but not before I get to say this: Bite me.
This is about the ninety-third time I have had to create a new logon because, somehow, my account is cancelled, password "magically" doesn't work no more, or somesuch.
This is about the ninety-third time I have had to create a new logon because, somehow, my account is cancelled, First of all, CBS can bite me. SO TO RECAP: Disappointing campaign, things added in but also taken out, doesn't feel like GRAW2, Co op and Multiplayer good, lot's of fun to be had 7/10 for variety and content. I also wrote this based on the price drop, (Can't believe i payed 80 USD for this), for 35 dollars it's pretty good considering how fun you might have with the multiplayer and co op but only get it for that, Campaign by yourself, even with the reasonable AI, is disappointing. Now I think there is one small aspect that does save the game in the story, when you get to the point where you get cloak, you can get close to that flanking feeling that was in GRAW2, in GRAW2 you could command your squad behind cover without them firing to get into position to fight the enemy which are also in cover, you could then move around to the side just a bit so they can't see you, you get your troops to open fire and then you sneak in more while the enemies are distracted to flank and take them out, cloaking in future soldier simulates that a bit to make it feel like the deep tactics within GRAW2 and that's really where FR disappoints, that wall of tactics found in GRAW2 are barren, the innovation added to FR combined with GRAW2 gameplay could have been an amazing game, we waited 6 years for a console game release of a Ghost Recon game, and this is sadly what we got. There's some really fun maps, I haven't tried co op yet though but you can play it in single player or do co op missions that are not part of the campaign. Now where this game actually shines that makes it a disappointing good game rather then a disappointing bad game, is the multiplayer and co op, (no local co op, I think they even got sued for false advertising) multiplayer is a lot of fun, there is so much customization, you can customize your gun down to handle and barrel, not just attachments and paintjobs. Remember that difficulty in GRAW2 with a 5th level difficulty, a single bullet kills you, if you had some skill and memorized the maps, all you really could do was command your squad using the map or their cameras, which was badass by the way, it was so well done, it had so much depth.
You can have them do a few things, like the takedown 4 targets thing I mentioned earlier, but it just really blows, unless there's a part in the game where you get full command of your squad through, I don't know, the death of your captain? Then I am completely wrong but honest, I haven't heard that yet, just "it's call of duty, lol".
The other big beef I have and this is what shattered my experience and made me right this review, is that you don't command your squad.
I'm using a radeon 5700 and it ran without problems but it still might cause issues with your system if you have a high end card. On launch day, if you had a high end graphics card, you were gonna get problems. You can still command things like drones, you can have them suspended in the air, or have them transform to roll on the ground, and you can call them back to you.
The ai on your team is quite good, much like the ones from before.
Ghost recon future soldier is not Ghost Recon Advanced Warfighter 3, (I need to mention that every reference towards ghost recon advanced Ghost recon future soldier is not Ghost Recon Advanced Warfighter 3, (I need to mention that every reference towards ghost recon advanced warfighter 2 is from the CONSOLE VERSION, pc is a totally different story altogether) this is what a lot of people were expecting, it feels like a mesh of (incoming hate for cliche comparison) call of duty and ghost recon, which is not bad on its own, but it lacks the high adrenaline that was given in some of the call of duty campaigns and the deep tactics in ghost recon advanced warfighter 2, you do get that innovation that is required from the sequels, there's some cool new stuff that works better then what did in ghost recon advanced warfighter 2, such as getting your squad to take out 4 targets at once (counting you) when you mark up 4 and as soon as you take the shot they fire.